UI/UX · Game UI design system
Arcadia UI Kit
A modular game UI design system with 300+ components, mirrored as ready-to-use Unity prefabs.
Overview
Arcadia is our in-house game UI system — HUDs, shops, inventories and menus designed once in Figma and mirrored as Unity prefabs, so new games get polished UI from day one.
- Components
- 300+
- Themes
- Token-driven
- Workflow
- Figma → Unity
The challenge
Keep game UI consistent and fast to produce across multiple titles with very different art styles.
Our solution
A token-driven design system where colours, type and shapes are themeable, plus a Figma-to-Unity workflow that keeps design and implementation in sync.
Key features
What makes it shine.
- 01 HUD & combat UI
- 02 Shops & inventories
- 03 Settings & onboarding
- 04 Themeable design tokens
- 05 Unity prefab library
- 06 Accessibility guidelines
Tech stack
- Figma
- Unity
- UI Toolkit
- Rive
Services involved